AGH Lynx Review: GAUNTLET: THE THIRD ENCOUNTER
by Atari
Yep, the mazes, dungeons, treasures and (most importantly) food
are back. Forty treacherous new levels await you and up to
three friends (Comlynxed) in Gauntlet: The Third Encounter
by Epyx. Epyx? Originally, the game was to be called
Time Quests And Treasure Chests, but when Atari
took a look at it and realized how similar it was to the
coin-op Gauntlet, the company decided to change the title to
the more visible name. This game was also one of the first
Lynx titles to feature a 90 degree game view to take
advantage of the full length of the screen (like most arcade
games.) To play the game, you simply flip the Lynx on end
and hold it upright. Although it may seem a bit awkward
at first, you'll get used to it in no time.
This game puts you on a quest to find the magical Star Gem
that's located somewhere in the depths of a monster-infested
castl. You'll venture through winding (and seemingly endless)
passages using one of eight selectable characters in order to
find the hidden doorway to the next level. To prevent you from
attaining your goal, hordes of freaky creatures, including
spiders, scorpions, ghosts and giant frogs will try to make your
life miserable.
To help things a little, there are quite a few useful
items scattered about the mazes. Apples will restore some of
your damaged life. Keys open the many doors that block your
way. And an assortment of scrolls do various things when
picked up, such as making you invisible or increase your
life ratings, among other things. You'll also periodically
come across computer terminals, of all things! As unfitting
as it may seem, these terminals enable you to purchase
items and receive vital messages.
Players expecting a virtual carbon copy of the coin-op
original might be in for a letdown. The action is quite
a bit slower on the Lynx, and the new adventure elements
such as inventory management make this less of a true
sequel. However, this game wasn't designed to be a quarter
gobbler, and Epyx felt the need to embellish this version
with extras to keep people playing.
As a one-player contest, it's a decent - if not
satisfying - adventure game with enough frills to make
things interesting for a while. Unfortunately, once
you're done, you're done. After starting over, you'll
notice that all the doors and hidden items are exactly
where you saw them before. Apparently, the concept of
randomness pioneered by classics such as 2600 Adventure
didn't occur to the designers at Epyx. Still, given that
not many adventure titles were made for the Lynx, it's
worth a try. And if you've got friends with Lynxes,
get ready for a wild rush to the precious food!
|
Title |
Gauntlet: The Third Encounter |
|
Publisher |
Atari |
|
System |
Atari Lynx |
|
Graphics |
7 |
|
Sound |
6 |
|
Gameplay |
6 |
|
Overall |
6 |
|
Reviewer |
Keita Iida |
|