All right, to wrap up, what do you think of the video game magazine scene
of today as opposed to the start of the NES in 1988 when mags were beginning
to sprout up again?
tsr: GamePro was infamous for that.
CB: Yeah, how many times have you put in a code from a magazine and it didn't work? That's something we've been able to focus on, and that's a relatively straightforward thing to do as opposed to a magazine like EGM trying to do reviews and news and industry information and previews and codes...There's not enough good people out there to support all these magazines.
Do you think any mag these days are up to the ideal that VG&CE put up?
CB: Yeah! I just beat Tecmo Cup Soccer this year.
tsr: What happens at the end of that, anyway?
CB: Like, it's crazy! That game goes on forever! (laughs) You win the tournament and you think the game is over, but then this guy comes out and says "I want you to join the All-Star Team", and then you go on this whole other tournament where there's opponents with special powers. They have, like, disappearing players...
tsr: The end's just, like, a celebration or whatever?
CB: Yeah, it's a celebration. You get to meet your dad, if I remember correctly. It was just a couple of months ago, I finally finished it. I got sick and I stayed home from work, and I said "I'm finally gonna beat this fucking game today!" (laughs)
tsr: So you still like the NES.
CB: I love NES. And I got an all right collection.
tsr: What's the thing you're most proud of in your collection?
CB: War on Wheels. (laughs) A buddy of mine who worked at Jaleco was leaving the company and he said "OK, what do you want?" and I said "Get me a copy of War on Wheels!" So he burned the chips, like, that day, and he popped them onto an EPROM board and sent it to me. I have the Panesian games, which I bought at a video game store. I have a NWC cartridge...that's the really fun stuff. It's kind of easy to build a video game collection by working at a magazine, but I considered myself kind of the caretaker of that stuff, because otherwise it would have been tossed.
When the 3DO came out, there was a promotion where if you turned in 10 16-bit games you got a hundred dollars off the 3DO, and my boss told everyone at VideoGames "Go ahead, just turn in all those Super NES games to Toys R Us and get yourselves some 3DOs". This was the magazine's game library; it was ridiculous! I had to stop that. Also, when I started in '92 I found out that the VG&CE art director was throwing out all of the artwork and photos that stayed in her files for more than a year. I couldn't believe that nobody wanted to hang on to that stuff. So I'm just happy that I was able to preserve some of that history.
tsr: So what is your message to the NES collectors of today?
CB: Um...(laughs) I dunno. Keep playing the games, respect the games...Have fun.