AGH Atari 7800 Review:

by Absolute

Super Skateboardin'
My first thought upon playing this game for the first time when I was a wee lad was... why? Why in God's name would they market this as a skateboarding game? In fact, why even have skateboards in it? And what the heck makes the skateboarding in this game "Super"? Not that this game is all that terrible but... read on.

The premise of the game is that you are working for your dad in a factory, and your job is to turn off all the lights, coffee makers, etc in said factory in a set amount of time. So what your character does is SKATEBOARD around this factory, and turn off everything on all the floors (which you do simply by touching them), and after you turn off everything, you leave and the game ends. Tubular, huh? Well, UNLIKE ALMOST EVERY OTHER SKATEBOARDING GAME EVER MADE SINCE THE BEGINNING OF TIME, there is absolutely no skating to speak of. No half pipe, handplants, ollies, or any other thrashy kind of names skaters give to their tricks. You move left and right, or right and left, and occasionally jump up to get overhanging light bulbs. So the question remains. Why a skateboard? Why not a bike? Or why not just let your character run around on foot? It makes no sense!!!! Oh well. What can we expect from the system that brought us Ninja Golf?

Super Skateboardin' Pic 2

So, as mentioned before, gameplay consists of you manuvering through this factory and turning off everything. This isn't as easy as it sounds, because the factory is very big, and there are many elevators, escalators, etc that you need to travel through. You can also skate through air ducts to get around. You'll spend a lot of time trying to find that last light bulb which is in the far corner of the basement. The layout is pretty confusing at first, but once you've played it enough times to memorize everything, the game is no challenge at all.

Graphics are nice. Everything is colorful, and there are a wide variety of objects and random crap lying around to be turned off, like movie projectors, TV's, radios, computers, assembly lines, light bulbs, phones, and other stuff. A nice variety. Sound is okay . . . there is some pretty bad "trashy skaty song" which plays the whole time you are riding around which gets annoying after awhile. The sound effects are good though. All the items make different noises, depending on what they are, and as you turn everything off, the factory gets quieter... and quieter... well, you get the point.

All in all, an okay game, but the skating thing still is really weird. This game has one redeeming quality though... you can skate to the roof of the factory and jump off, which is the only way I found to end the game early. He he he... damn skater deserved it. he he...

Title Super Skateboardin'
Publisher Absolute
System Atari 7800
Graphics 7
Sound 5
Gameplay 5
Overall 6
Reviewer Matthew Lippart

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