Atari 5200 Review: FINAL LEGACY

by Atari

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Final Legacy never did make it out for the 5200, although the 8-bit computer version was released, and for all intensive purposes, the prototype that we played was complete. It's a shame, too, because a decent war/strategy/action game would have rounded out what was already a stellar lineup in a diverse repetoire of 5200 software titles.

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The object is to enter enemy territory and destroy their offensive capabilities before time runs out. The three attack modes each consist of sub-games: torpedo (to destroy enemy battleships), sea-to-land (to destroy enemy bases) and sea-to-air (to destroy enemy fighter jets). Each one of the games are fairly straightforward: The torpedo combat is reminiscent of Subroc 3-D. You view the action from a first-person perspective and must sink your opposition while at the same time dodge their missile attacks. Sea-to-land combat is a straightforward shooter with the playfield being similar to Beamrider. In Sea-to-air (the most boring of the bunch), all you have to do is blast away at enemy planes from a first-person viewpoint.

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None of the three action sequences can stand on its own as a good game. However, a nice dose of strategy along with the panic of racing against time makes Final Legacy a decent title that's far more enjoyable than the only other action/strategy 5200 game, Countermeasure. Given that it was being developed in 1984, it's not a bad effort.

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Most players probably won't ever get a chance to try out 5200 Final Legacy. But by hooking up your 400/800/XL/XE computer, everyone can basically play the same game. It's worth a look, and at least it's different from your run-of-the mill action game.

Title Final Legacy
Publisher Atari
System Atari 5200 SuperSystem
Graphics 7
Sound 5
Gameplay 6
Overall 7
Reviewer Keita Iida

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