AGH Atari 2600 Review:

by Fox Video Games

Deadly Duck
There have been a great number of early videogames with ridiculous stories attached to them, but Deadly Duck is definitely one of the sillier ones. In this game, flying crabs and dragonflies are dropping bricks on a duck who's literally armed to the teeth... oooooohhhhkay. At least the storyline is original; the game is not.

The keyword to all elements of this game is simplicity. The action is simple. Deadly (I guess that's what the Duck's name is) swims back and forth on the surface of a very small pond. As the duck, you must avoid being hit by bricks and bombs dropped on him by the enemies above. You'll also have to return fire (you've got an unlimited supply of "bill bullets").

Scoring is very simple, too. Points are racked up by disposing of the bricks and crabs. Dragonflies can't be killed, but you still get points for hitting them. The graphics follow the pattern we've already noted. The crabs are almost believable, the dragonflies don't come close. Deadly is the best defined visual on the screen, but that's not saying much. Sound effects are just that. They add nothing to the game. Action is limited to moving the duck back and forth across the surface of the pond, and firing at the foes overhead. Bricks that fall and drop into the pond will remain in place for a short period of time, impeding Deadly's progress until disappearing. This is one very good reason for you to shoot down the bricks before they land in the water.

Kids and novice players might get a kick out of this yawn-inducing title. For the rest of us, this game is... ummmm... deadly.

Title Deadly Duck
Publisher Fox Video Games
System Atari 2600 (VCS)
Graphics 6
Sound 5
Gameplay 5
Overall 5
Reviewer Keita Iida

Go to previous page