#CX5247 Released for the Atari 5200 Supersystem (C) 1983
Note: Always turn the console POWER switch OFF when inserting
or removing an ATARI Game Program(tm) Cartridge. This will
protect the electric components and prolong the life of your
ATARI Video Computer System(tm) game.
MARIO'S PLUMBING PROBLEMS!
Mario the carpenter and his brother Luigi are hopping mad!
The water pipes in their house are blocked with crawling
creatures. If the two brothers can't get rid of them, they'll
never take a bath again!
Your task is to help Mario and Luigi knock the pipe pests off
the floors and into a puddle of water below. Each time a pest
is knocked off, you earn points; when all the pests are knocked
off, the next round begins. You start the game with six lives,
and earn one additional life at 20,000 points.
Knocking off a pest is a two-part maneuver: First punch the
floor directly beneath a pest to flip it on its back, then
jump up and kick it off the floor before it recovers. The
pipe pests you encounter are:
Shellcreeper (turtle): To eleminate a shellcreeper, hit it
once from below, then kick it off the floor before it crawls
out of its shell and rights itself.
Sidestepper (crab): Sidesteppers are harder to knock off.
The first time you hit one, it becomes enraged. Hit it again,
and it will flip over.
Fighterfly (butterfly) : Fighterflies hop from one section
of the floor to another; the only time you can flip one over
is when its feet are touching the floor.
A pipe pest is worth 800 points when you knock it off a
floor. If you can kick more than one pest off a floor
within a short amount of time, however, you'll score extra
points. For example, if you kick off three pests at once,
you'll score 800 points for the first, 1600 for the second,
and 2400 points for the third.
BONUS COINS AND COIN PHASE
Earn 800 extra points for every bonus coin picked up. A
coin comes out of a waterpipe each time a pest is kicked
off a floor.
At certain times during a game, the pests disappear and
a coin phase begins. During a coin phase, the screen is
filled with dangling coins; you are given a limited amount
of time to collect the coins. In the first coin phase,
you earn 5000 points if all the coins are collected within
22 seconds. In subsequent coin phases, you earn 8000
points if all the coins are collected within 18 seconds.
THE POW SWITCH
The POW switch is located on your screen between the two
lowest floors. If Mario or Luigi hits the POW switch, it
delivers a punch to all the pests on the screen. You may
use the POW switch only three times before it disappears,
but a new POW switch appears after every coin phase.
In higher levels of game play, you'll encounter Slipice,
an iceman who freezes floors into slippery ice. To prevent
Slipice from freezing floors, punch him from below the same
way you would hit a pest.
During the game you'll encounter blazing hot fireballs that
can fry Mario or Luigi to a crisp. There are two types-
orange fireballs that bounce between levels, and gold
fireballs that stay on a single level. Avoid fireballs if
you can, and score extra points by punching them from below
when they touch a floor.
In two-player games, one player controls Mario while the
other player controls Luigi. This opens up new worlds of
game-playing stategy. For example, you can play as a team
with one player punching the pipe pests and the other player
kicking pests off floors. Or, you can compete with each
other to see who can achieve the best score. Watch out for
sneak attacks--your opponent may punch a pest back onto its
feet just when you're about to kick it off a floor!
USING THE CONTROLLERS
Plug one 5200 controller firmly into jack 1 for one-player
games; plug a second controller into jack 2 for two-player
games. The player using jack 1 controls game selection and
starts the game. Use your joystick to move Mario and Luigi
left or right; use the bottom fire buttons to make Mario
or Luigi jump.
Press START to begin the game.
Press PAUSE to freeze the action; Press PAUSE again to resume
Press RESET to return to the game option screen.
Press * to select a one- or two- player game.
Flipping a pest 10
Kicking a pest off the floor 800
Hitting Slipice 500
Hitting an Orange Fireball 1000
Hitting a Gold Fireball 200
Bonus Coin 800
Collecting all Bonus Coins (1st phase) 5000
Collecting all Bonus Coins (2nd phase+) 8000
* Use your POW switch when there's one more than one pest on
* Watch out for the last pest on the screen--it will speed up
and be much harder to punch.
* Try to hit a Sidestepper two times as quickly as possible.
If you're fast, you can flip it over before it scurries off to
a different level
* Learn the fastest route to pick up coins during a coin phase.
Atari welcomes your comments. Please address
all correspondence to:
1312 Crossman Avenue
Sunnyvale, California 94806
Atari CX5247 A Warner Communications Company
Typed by Dan Reinholtz
for Atari Gaming Headquarters