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Atari 2600 New Discovery - Combat II
It's time to make another periodic update to your Atari
2600 game list, because yet another prototype cartridge has
been uncovered from the grave: Combat II. When you think about it,
it's really mind-boggling. We don't often hear about too many NES,
Sega Master System, ColecoVision or Vectrex being discovered, yet
it seems that Atari titles are being found at an astonishing rate...
even fifteen years after the fact.
The eagerly awaited sequel to the original 2600 pack-in cartridge,
Combat II never made it out for the machine. Say what you may about
the old, first generation game -- we loved it then and still adore it now.
Tons of game variations featuring bi-planes, tanks, and even the option
for bank shots, and simple yet addicting two-player action made for
more restless nights than we care to admit. Although playable in its
current form, we are guessing that Combat II was in its early stages of
development. Game options are few, and only tanks are playable in this
sequel.
You get a choice of three somewhat different screens, but the
goal remains the same -- blast your opponent before he gets you.
Each player starts at opposite corners of the screen. The player
basically makes his way through the terrain - and sometimes some
obstacles depending on which game you play - while making his
way toward his foe. There's a large river that divides each
players' territory but it does not affect the movement of the
tanks in any way. The only noticeable on-screen environment
that factors into play are the barriers (or walls) that block the
path and shot of the tanks. As in the original Combat, they
can be used as strategic hideouts as well as temporary repreives
when you're under agressive attack. Overall, however, the outcome
of your battle is more or less contingent on your ability to aim
and shoot your cannon.
Without taking under account that this game is probably not
in its final form, Combat II is disappointing. Graphics are
hardly an improvement over its predecessor. The variety is lacking
with no options for such cool features like invisible tanks, bank
shots and planes. Finally, it seems like Atari tried more for
a simulation feel with this one, and lost much of the high-action
fun of the first Combat in the process.
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Title |
Combat II (Prototype) |
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Publisher |
Atari |
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Reviewer |
Keita Iida |
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