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Not content with merely revolutionizing the home arcade/video field at the 1983 Winter CES with their newly introduced, self-contained home entertainment system, Ultravision also brought excitement of Ultravision-designed games to owners of the Atari 2600 [sarcasm off].

Their first 2600 two titles, Condor Attack and Karate, were hardly ever seen in stores due to a poor distribution network, and it was just as well -- both games were horrid examples of a company in the business to make a quick dollar. Condor Attack was a pathetic Galaxian clone that substituted aliens with birds, bats and spiders. Karate's graphics are so poor that you might be mistaken to think that you're witnessing two hangman figures playing patty-cake. Several other titles were announced but never released, and for this, we should be forever grateful.

A few years later, the infamous Froggo Games decided to release Karate to a shocked public. Why would they choose to license one of the worst games ever made? And K-Tel Vision picked up Condor Attack and released the game as Vulture Attack for the European and Canadian markets to a disinterested gaming audience.

Combined with their vaporware machine that was to be the only self-contained, video game/TV/personal computer system, Ultravision should have been the joke of the industry. But because just about every other company sunk along with them, nobody was in the mood for a good laugh.


  • Astro Battle (not released)
  • Condor Attack
  • Exocet (not released)
  • Karate
  • Quest for the Idol (not released)
  • Sea Hawk (not released)
  • Space Robot (not released)
  • Spider Kong (not released)

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