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Did you ever dream of having Bob Barker scream "Come on down! You're the next contestant in The Price Is Right!" as you walked down the aisle in front of millions of envious onlookers? Have you watched some of the TV game shows and swore that you could do better? I mean, everyone else is a dummy, right? They miss all the easy ones.. but YOU know all the answers, don't you? Well, if The Great Game Company would've had its way, you would have been able to enjoy all your favorite television game shows on your Atari VCS in 1983. Unfortunately, it wasn't meant to be.

A division of Hollywood, Florida-based IJE, The Great Game Company heavily promoted its upcoming television game show videogames at the 1983 Winter CES. With these games, The Great Game Company hoped to tap into a massive new gaming market -- the mass market. Since television game show games did not require fast reflexes play and also were based on high recognition game shows that attracted a national audience of over 30 million viewers daily, The Great Game Company (henceforth referred to as "GGC") felt that it had a sure-fire hit on its hands. The initial offerings planned were: Family Feud, The Price Is Right, Password, Joker's Wild, Tic-Tac-Dough, Wheel Of Fortune and Jeopardy. Versions for other game consoles and home computers were also planned but never released.

Given the limited storage capabilities of 2600 ROM cartridges, just how GGC intended to make these games without having a question repeat itself every other game was a mystery. But it became a moot point later in 1983 when the company, sensing a downturn in the videogame marketplace, decided against bringing out its games.

  • Family Feud (not released)
  • Jeopardy (not released)
  • Joker's Wild (not released)
  • Password (not released)
  • The Price Is Right (not released)
  • Tic-Tac-Dough (not released)
  • Wheel Of Fortune (not released)

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