Did you ever dream of having Bob Barker scream "Come on down!
You're the next contestant in The Price Is Right!" as you
walked down the aisle in front of millions of envious onlookers?
Have you watched some of the TV game shows and swore that you could
do better? I mean, everyone else is a dummy, right? They miss
all the easy ones.. but YOU know all the answers, don't you?
Well, if The Great Game Company would've had its way, you would have
been able to enjoy all your favorite television game shows on your
Atari VCS in 1983. Unfortunately, it wasn't meant to be.
A division of Hollywood, Florida-based IJE, The Great Game
Company heavily promoted its upcoming television game show
videogames at the 1983 Winter CES. With these games, The
Great Game Company hoped to tap into a massive new gaming
market -- the mass market. Since television game show games
did not require fast reflexes play and also were based on
high recognition game shows that attracted a national audience of
over 30 million viewers daily, The Great Game Company (henceforth
referred to as "GGC") felt that it had a sure-fire hit on its
hands. The initial offerings planned were: Family
Feud, The Price Is Right,
Password, Joker's Wild,
Tic-Tac-Dough, Wheel Of Fortune
and Jeopardy. Versions for other game consoles
and home computers were also planned but never released.
Given the limited storage capabilities of 2600 ROM cartridges,
just how GGC intended to make these games without having a question
repeat itself every other game was a mystery. But it became a
moot point later in 1983 when the company, sensing a downturn in
the videogame marketplace, decided against bringing out its games.
- Family Feud (not released)
- Jeopardy (not released)
- Joker's Wild (not released)
- Password (not released)
- The Price Is Right (not released)
- Tic-Tac-Dough (not released)
- Wheel Of Fortune (not released)